Level up during Mordi's 1st and 2nd Tuning Battles.Lisette's second Song is even stronger, as it fully restores the party's MP to let them keep fighting without banking on a Level-Up Fill-Up. Your enemies basically have to inflict lethal damage in one move or quickly gang up on a single party member to defeat them before Lisette's passive healing patches them back up, and this allows you to be more aggressive with the opposition. Even if your party is split up across the map and in dire straits (like in the very situation where the Song debuts) she just brings them back up to full. Lisette's Song doesn't induce any status ailments, but is still as much of a game-changer as she heals the entire party across the map, and continues to do so each turn while she's singing.The number of enemies that can counter this tactic can be counted on one hand. With her quick turn speed and assistance from Popo who can raise it even higher, Nonoka can easily ensure that a boss has few or no turns to retaliate while the party whales away on it. Even on bosses that are immune to Stop and similar ailments, a similar lock can be achieved with a Delay Orb, which, as the name indicates, delays the target's next turn, and does not count as an ailment.So while it's nice to use a Song to disable all enemies on the map, it's more efficient to get Nonoka to walk up to a dangerous enemy and Stop-lock it for eternity. She's the fastest party member in your roster to boot so she gets frequent turns to apply and maintain ailments, and her Counter-Attack passive lets her disable any enemy that tries to attack her. When you gain access to ailment-inflicting orbs, you can fit them into her weapons and basically let her spread any ailment you want without consuming a point of MP. Raise her Affinity to level 2 and she gains Control Condition, which lets her inflict any ailment without fail, only stopped by explicit ailment immunities. Nonoka, despite not being a Witch, can easily break the game starting from the third or fourth chapter.This character only becomes available in the final third of the game, but it becomes significantly easier if you choose to field her. Your party also gets an attack buff to tear the opposition to bits. Rather than apply Negate Action, it applies Stop, which not only prevents the enemy from doing anything but also erases them from the turn queue and keeps them from dodging as well. Hilda's Song takes Popo's concepts and cranks it even further.It's the first Song you receive, and it sets the bar for the later Songs to come. So not only are the enemies more vulnerable to the rest of the team, they are also left unable to do anything but move. Popo's Song applies Negate Action and a defense debuff to all enemies on the field.This is what establishes the Witches' Songs as a colossal game-changer. Status ailments are generally quite devastating by themselves, especially ones like Stop or Stun that can stop enemies from acting or dodging altogether, even bosses if they don't specifically have immunity to that ailment or all ailments in general.Evil Is Sexy: Dante is definitely this for some fans.The only real surprise is that Hrodulf dies before he gets to join, but even that isn't hugely shocking. This is especially true if you've played the Luminous Arc games, which tend to feature Witches being Good All Along alongside God Is Evil- in particular, Hilda is an Expy of Fatima, who had a similar twist involving her. Simultaneously, Klaus being the true Big Bad (or a possessed avatar of the true villain). Captain Obvious Reveal: Hilda, the supposed Big Bad, is Good All Along, and she and the other Harbingers joining the party.Some say that her justification is good, while others say that it doesn't work at all because we're never shown her attempting to talk with people to prepare for the inevitable return of angels, not even in flashbacks after she joins the party and spends alone time with Alto. Base-Breaking Character: Hilda, once her true motives are revealed, mostly due to her refusal to talk about things in favor of just saying nobody will understand what she's doing.It's never brought up again, and Hilda's ending has her have a child with Alto instead of anything tied to her kingdom. Angst? What Angst?: Hilda doesn't really show much care about her old kingdom of Fahrenheit, even after Giselle - right in front of Hilda - states to Xeno that she destroyed it.
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